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Which item can you NOT live without?
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Total Votes: 806


Avatar
Wakijaki
favourite game Addoku
New Zealand
female
38
Time:
14913
18-08-2007

Kakuro

Qualifies to win!

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Daily Medium

Play Medium Kakuro

Average Points
6388

Average Time
02:11

Daily Evil

Play Evil Kakuro

Average Points
11573

Average Time
04:40

Daily Hard

Play Hard Kakuro

Average Points
5641

Average Time
03:25

Daily Extreme

Play Extreme Kakuro

Average Points
9031

Average Time
04:49

Kakuro Premium Puzzle Archive

EASY
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6th August 2007

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18th July 2007

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16th July 2007

EVIL
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14th July 2007

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4th April 2008

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3rd April 2008

MEDIUM
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10th August 2007

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19th July 2007

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18th July 2007

EXTREME
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22nd July 2007

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29th June 2007

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28th June 2007

HARD
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22nd July 2007

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29th June 2007

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28th June 2007

COMPLETED
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24th July 2008

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23rd July 2008

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22nd July 2008

How to Play Kakuro


To solve a Kakuro, fill in the empty cells with single digits from 1 to 9 so that each vertical and horizontal block adds up to the totals given. Each individual digit can only be used once in each block.

Use the mouse to click up (or down) through the numbers 1 to 9 in each square. The small black arrows on each side of the square tell you whether you are counting from 1 up to 9 (right arrow) or from 9 down to 1 (left arrow).

Using your keyboard, you can type in up to eight practice numbers above the line at the top of each box.

When you have correctly completed a block it fills with colour and any practice numbers will disappear.


Game Options

PRINT: Click to print your Kakuro

  • Available to YouPlay Premium Members only
  • Selected puzzles only

SAVE: Click to save your Kakuro

  • YouPlay Premium Members receive 10 save slots
  • YouPlay Members receive 3 save slots

PAUSE: Click to halt the timer if you wish to pause during game play

EXIT: Click to return to the Game Selection page

UNDO: Undo your moves one click at a time

CLEAR GRID: Undo all moves and start the Kakuro again


Features

Token Counter
Displays how many tokens you have won during the game

Timer
The timer starts as soon as you open the Kakuro

YouPlay BOOST
Boost your score – multiply your points by working faster and smarter

Hints
Click to add an extra number to help you solve the Kakuro

  • YouPlay Premium Members receive 5 hints
  • Youplay Members receive 5 hints

Kakuro Game Points:

View All Kakuro Top Point Scorers

Kakuro Game Times:

View All Kakuro Top Times

About Kakuro

Kakuro puzzles were first published in America by Dell Magazines with the original name of “Cross Sums”. Just like Sudoku, these puzzles quickly became very popular in Japan where they were renamed Kakuro by publishing house Nikoli.

Kakuro can be considered a type of crossword where the clues appear as sum totals and the answers are a sequence of numbers. When added together, the numbers match the given totals.

Scientific studies have recently shown that the focused mental activity used to solve puzzles can help prevent memory loss and degenerative brain disorders such as Alzheimer’s – another reason to get your daily dose of puzzling fun!

The Kakuro puzzles featured on YouPlay are presented by Lovatts Publications, leaders in the industry for over 25 years. With a reputation for exceptional quality, Lovatts Kakuro puzzles will provide you with hours of brain-teasing entertainment.

Links

Read the Wikipedia article about Kakuro: http://en.wikipedia.org/wiki/Kakuro


YouPlay Kakuro Tips


1. If you have two numbers in a Kakuro clue box, the one in the upper right corner is your clue for the boxes to the side of it. The number in the bottom left corner is your clue for the numbers below it.

2. The best way to begin a Kakuro is to write down every number that could possibly appear in each cell. YouPlay Kakuro puzzles have a space at the top of each cell where you can type up to eight practice numbers that could be correct.

3. Become familiar with ‘Kakuro blocks’ (see below). These will help you correctly identify possible combinations.


Kakuro Blocks

This table gives you all the Kakuro blocks between 2 and 8 cells in length.

TOTAL
SQUARES
POSSIBLE NUMBERS
CAN'T HAVE
3
2
1,2
3,4,5,6,7,8,9
4
2
1,3
2,4,5,6,7,8,9
16
2
7,9
1,2,3,4,5,6,8
17
2
8,9
1,2,3,4,5,6,7
 
6
3
1,2,3
4,5,6,7,8,9
7
3
1,2,4
3,5,6,7,8,9
23
3
6,8,9
1,2,3,4,5,7
24
3
7,8,9
1,2,3,4,5,6
 
10
4
1,2,3,4
5,6,7,8,9
11
4
1,2,3,5
4,6,7,8,9
29
4
5,7,8,9
1,2,3,4,6
30
4
6,7,8,9
1,2,3,4,5
 
15
5
1,2,3,4,5
6,7,8,9
16
5
1,2,3,4,6
5,7,8,9
34
5
4,6,7,8,9
1,2,3,5
35
5
5,6,7,8,9
1,2,3,4
 
21
6
1,2,3,4,5,6
7,8,9
22
6
1,2,3,4,5,7
6,8,9
38
6
3,5,6,7,8,9
1,2,4
39
6
4,5,6,7,8,9
1,2,3
 
28
7
1,2,3,4,5,6,7
8,9
29
7
1,2,3,4,5,6,8
7,9
41
7
2,4,5,6,7,8,9
1,3
42
7
3,4,5,6,7,8,9
1,2
 
36
8
1,2,3,4,5,6,7,8
9
37
8
1,2,3,4,5,6,7,9
8
38
8
1,2,3,4,5,6,8,9
7
39
8
1,2,3,4,5,7,8,9
6
40
8
1,2,3,4,6,7,8,9
5
41
8
1,2,3,5,6,7,8,9
4
42
8
1,2,4,5,6,7,8,9
3
43
8
1,3,4,5,6,7,8,9
2
44
8
2,3,4,5,6,7,8,9
1

 

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